
Pulse Arena
New for the Leonids (peak 17-18 Nov): Leonid Storm, a meteor-shower boss. Play it in your browser: https://pulsearena-gg.web.app/play/757513?src=itch-leonid
The music is the boss. Every attack lands on the beat, and the beat is your warning. Learn a fight by listening.
You fight back. Fire on the beat for heavy shots and build a combo: double shots at 4, piercing at 8, FEVER at 16. Mash or hold fire and you only chip at it. Everything the boss throws blocks your shots too, so you keep trading a safe spot for a firing spot.
No song timer. Each phase loops until the boss's health breaks, then the fight escalates on the next bar.
Features
- Handcrafted boss fights, each with its own music
- Build your own levels in the editor, or describe them to the AI designer
- Play, rate and share community levels
- Rooms for up to 6 players fighting one boss together
- Dash, focus and a rhythm-meter burst; tiny hitbox, fair hits
- Rebindable keys and gamepad support
Play it in your browser: pulsearena-gg.web.app/play
Controls
Move: WASD / arrows. Fire: Space. Dash: Shift. Burst: Q. All rebindable.
| Updated | 4 days ago |
| Published | 7 days ago |
| Status | In development |
| Platforms | HTML5, macOS |
| Author | cryptoethic |
| Genre | Rhythm |
| Made with | Godot |
| Tags | Arcade, Boss battle, Bullet Hell, Fast-Paced, Level Editor, Multiplayer, Music, Neon, Shoot 'Em Up |
| Average session | A few seconds |
| Multiplayer | Ad-hoc networked multiplayer |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text Made with help from generative AI: the code was written with Claude, the level music with generative music models, and some art and text with AI tools. The editor's optional AI level designer uses Claude. |
| Jams | thatgamejam #02💜 |






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